Last year’s Halloween Update was one heckin’ spooky update and you folks liked it so much it turned into a permanent preset!

Remember how last Halloween the Corruptrons came knocking on your Castle’s doors wearing ridiculous disguises and you totally kicked their stoney butts back into the ground? Well, little did you know, Bougre wasn’t going to let good costumes go to waste and secretely saved them for this year’s Halloween. Your Bricktrons will be the one wearing the disguises this Halloween.

Second, we’re introducing a time-limited, Halloween gamemode called ..

Capture the Pumpkin!

Capture The Pumpkin is a special multiplayer only gamemode that will only be playable around the Halloween period, so grab a friend, get in game and cap some pumpkins!

In Capture the Pumpkin, instead of a crystal, each player has a cauldron in their base and the shards on the map have been replaced by pumpkin patches! Over time, pumpkins will grow in the pumpkin patches and the first faction to collect 10 pumpkins will win the game! Naturally, you’re encouraged to slice and dice enemy workers trying to collect the pumpkins back to their cauldron and steal their pumpkin!

Check out this video for more info on how to play.


Still with me, brave soul? We also changed some things around and fixed some bugs! Here’s the changelogs for those;

New stuff

  • Capture the Pumpkin gamemode during Halloween.
  • The moon got a spooky facelift.
  • Military Bricktrons are now wearing costumes.

Improvements

  • Improved performance when selecting several units.
  • Replaced several deprecated icons.

Fixes

  • Fixed an issue where clients could create ghost bricks with the fog of war.
  • Fixed an issue where cracks in damaged bricks would disappear when entering x-ray mode and at certain LODs.
  • Fixed an issue where MAC players hosting a game couldn’t transfer a custom savefile to other clients.
  • Fixed an issue where Bricktrons would break if a workstation they were working on was destroyed.
  • Fixed an issue where weapon racks could end up containing different kits after loading a game.
  • Fixed the bottom of stockpiles looking pitch black on Linux.
  • Fixed explosions being all black on Linux.
  • Fixed the first tooltip showing up for a second even if tooltips were disabled.
  • Fixed an issue where a multiplayer host wouldn’t be put into the game if the client changed to an invalid save file’s faction.
  • Removed the useless little line under the scoreboard that served no purpose in multiplayer.

We hope you enjoy this update and be sure to let us know what you think about the CTP mode!




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